Steel Division 2 AI Difficulty
The AI difficulty is a game setting in Steel Division 2 that allows players to compete against AI opponents in skirmish mode matched to their skills and desire for challenge. There are six difficulties to choose from: Very Easy, Easy, Medium, Hard, Very Hard and Hardest.
Element | Very Easy | Easy | Medium | Hard | Very Hard | Hardest |
---|---|---|---|---|---|---|
Regular Income Phase A | +0% | +0% | +0% | +0% | +30% | +60% |
Regular Income Phase B | +0% | +0% | +0% | +0% | +40% | +80% |
Regular Income Phase C | +0% | +0% | +0% | +0% | +50% | +100% |
Bonus on Phase Start | -40% | -20% | +0% | +0% | +50% | +100% |
Units in Deck | +0% | +0% | +0% | +0% | +50% | +100% |
Unit Experience | -2 | -1 | 0 | 0 | 0 | 0 |
The AI behaves different on the difficulties determent by what scripts they use. The very easy AI has its own scripts, same for easy and hardest. Medium and hard share scripts. Starting with very hard the AI knows of information that is not available to it aka. cheating, making it even stronger. The following table is speculative.
Element | Very Easy | Easy | Medium | Hard | Very Hard | Hardest |
---|---|---|---|---|---|---|
Script | Very easy | Easy | Default | Default | Very Hard | Hardest |
Points spent on attacking | No attacks | -50% | -50% | +0% | +0% | +50% |
Memory | None | None | None | Little | Infinite | Infinite |
Cheats | ? | ? | ? | ? | Yes | Yes |