Pionier Führer

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Pionier Führer
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General data
TypeInfantry
Nation
PhaseB
Deployment cost15
Weapons
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2x MP 40 (9mm PB)
Accuracy: 9/10
Rate of fire: 171 r/m
High Explosive: 6
Range: 100m


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2x Karabiner 98K (7.92mm)
Accuracy: 7/10
Rate of fire: 28 r/m
High Explosive: 1
Range: 300m


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TNT (Frag)
Rate of fire: 2 r/m
High Explosive: 22 (10m AoE)
Range: 100m

Ammunition600/100/4
Survivability
Squad strength4
Armor
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Mobility and detection
Speed18 km/h
StealthGood
OpticsNormal
CargoLight
Special abilities
Military leader. Allied units within a leader's area of effect receive the following benefits: +1 experience level incoming suppression damage is halved do not surrender are not affected by morale penalties even if isolated behind enemy lines. The effect are identical no matter the experience level of the leader unit. But they do differ with regards to their aura ranges: 200m/250m/300mLEADER
For the Steel Division II unit see SD2:Pionier Führer

Pionier Führer is a German Infantry unit.

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Practice
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Infantry units with the Leader capability are not meant to participate in the fighting! The player should field as many as he deems necassary and place them where they are needed, preferably put on return-fire. Any unit within a leader's area of effect

  • receive +1 experience level
    • the by far most prominent advantage of an additional veterancy level is the +1 accuracy
  • incoming suppression damage is halved
    • generally units get pinned much earlier than they get destroyed; pinned units stop shooting, and are only susceptible to the retreat order
  • do not surrender
    • it is not easy to create the situation to make one or even multiple units surrender, as retreating units run particularly fast, but it happens, e.g.
      • when pinned units do not recieve the retreat order in time
      • during close-quarter combat, when enemy units are already very close
      • units next to a road that were surprised by bombing run, can be made to surrender by a high speed vehicle
  • are not affected by morale penalties behind enemy lines
    • units behind enemy lines do not recover morale! Should they get pinned, they remain pinned, should they receive the retreat order, they will keep retreating as long as they remain behind enemy lines. Units with the airborne capability are not affected by this neither.
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